so our project lead mentioned that he would like a roll animation so I made a forward roll animation for the avatars.
I reanimated the previous wall run as per some direction by the animators at react games.
This blog is dedicated to the creative process and steps to making and publishing our Senior Capstone game for the XBLIG
| This is supposed to give an idea of what are game is striving for. |
Today I worked with thaddeus and we got a cloud texture working so that a puff of clouds appears when the player double jumps to signify the player is able to double jump because of that cloud forming. this is the cloud texture. I wanted to go for a wind waker sort of feel so it has very curvy and a very asian look to it.