Saturday, February 9, 2013

Show off at the masters games studio

We showed our games to the masters students, the reception was quite well. our big thing is now we need a level. we are having a hard time agreeing on a type of level that we want. some want a city, and other want just a playground with no narrative other then collect x amount of scrolls. so I  have had some  level design responsibilities thrust upon me. so we had a meeting all who were involved in level design. and after some talking we are starting to rework the initial level design.


the first of many module islands we want to implement.

the over all world that we would like to create given  enough time.
  So this is it we are going to the skies and not looking back, we all agree on this because it will give the player a visual sense of accomplishment and progression. so now we are going to start doing this. 

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